Playtest of Giants

This is an old essay that never got posted. I’ve edited it slightly to fix the context and otherwise cleaned it up and polished it a bit.

Made it to Forge Midwest 2010, and had a delightful time. The first game of the day was giving Giants a run-through–something I’ve been trying to arrange to do since I got the ashcan at Gen Con 07.

Short, short version: the organization is horrible, and we’re not sold on having to devote an entire scene to feasting/healing, but otherwise I think the game is actually “all there”. It’s too bad that it appears to be abandoned.

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