Many years ago, one of the games I created was a space opera re-imagining of Everway.
Yes, that Everway, the game with all the gorgeous art cards, 3 completely separate action resolution systems, and metaphorical character stats. The RPG aimed at new RPers that completely failed to get noticed by non-RPers, and which was derided by existing RPers as too wishy-washy and new-agey. And which was therefore pretty much completely overlooked.
However, I still consider it one of the best RPGs ever made, particular among the “traditional” style RPGs—which Everway is, just barely. I love the metaphorical stats, the inspirational cards (did Epidiah get the Eidolons in Swords without Master from Everway? I should ask him), and the more mythical, poetic setting.
But, while I absolutely love Everway, and fantasy seems easier for gaming to me, science fiction has always been my preferred genre. Now, Everway doesn’t seem like a good fit for a hard-science fiction game—metaphorical holistic stats and tarot-like interpretive cards just don’t feel like the right fit, to me. But for space opera? Sure!
The product of these efforts I dubbed “A Galaxy Far, Far Everway”. It’s a game of world-walkers in a futuristic, science-fictional multiverse, with characters that come from every possible future.
Recently, the owner of Everway contacted me and suggested I make this available again, so I did some digging and found my files. I’m uploading this basically as-is. It’s not a complete game. But it’s a playable game, at least if you’re familiar with Everway.